

#Smasher rewrite download update#
I've been delaying this update for a while now, but i figure it's stable enough for release now. Meteor and spikes should no longer take stocks at a higher boundary than the bottom blastzoneĪdjusted sound and visual effects for Marth, Roy, Ganon, Bayonetta

It looks silly, but looks like I can't win with that one New animations for roy's down air, bayonetta dash attackĬharacters are now able to shield while in run brake animationĭisabled rolls in the early frames of characters with backdashesĭashing is more free form. Ganon's GA should no longer require him to hit an enemy before use. Squirtle can no longer use aerial t turn while charging water gunįixed Belmonts receiving additional landing lag when *not* using up special before landingįixed a crash related to greninja's GA and cpus
#Smasher rewrite download code#
There was a typo in their scriptīuffer clear code should no longer activate when receiving shieldstunįixed Greninja being intangible forever if they chose not to move after activating their GA Ivysaur now has the same dash duration data as other characters. Kazuya's input moves: Tsunami Kick becomes 632Aīalance changes for Kirby, Samus, Dark Samus, Cpt Falcon, Ganon, Zelda, Sheik, Roy, Pit, Dedede, Pokemon Trainer, Rob, Olimar, little mac, Greninja, Bayonetta, Byleth, Terry, Minmin, Steve and kazuyaįixed inkling losing their face while dashingįixed wavedash being jump-cancelable later than they could be shield-canceled.įixed Bayonetta's GA not activating when using the side b -> down input methodįixed Dark Samus new nair being interruptible way too early
